Blender has proven to be an extremely fast and versatile design instrument. The software has a personal touch, offering a unique approach to the world of Three Dimensions. Use it to create TV commercials, to make technical visualizations, business graphics, to do some morphing, or design user interfaces. You can easy build and manage complex environments. The renderer is versatile and extremely fast. All basic animation principles (curves & keys) are well implemented.
Reviewing 2.64 (Oct 3, 2012)
I was a 3D geek and I knew a bunch of programs, 3DMax, Maya, Carrara but I was not a master of any of them, when it came time for me to do a serious project I wanted to do something that required more knowledge then I had any any one of those other programs, so I finally sat down and forced myself to learn Blender.
Damn I'm glad I did, its far easier and in some ways a lot more powerful than some of those other programs, and every single part of it is free, 100% free, including all addons that you might need for any demands of your project. I now use only Blender, all the other stuff went out the window.
Reviewing 2.62 RC1 (Feb 10, 2012)
A friend did show me Blender and what it could do. I say.-"WOW !". Really nice stuff i will try to learn use. :)
Reviewing 2.61 Beta (Dec 2, 2011)
The latest release is another milestone, kudos to the developers.
Ocean Sim, Cycles (new realtime render engine), Dynamic Paint and Camera Tracking - all included in this incredible small package.
Forget the screen shot above, they'll never update it here on fileforum.
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