MilkShape 3D is a lowcount polygon modeler, which is capable of importing and exporting various (game) file formats. Currently there is support for Half-Life models, Quake2 models and Genesis 3D models. Quake3 model support will come as soon as Q3A is out. Support for any other game file format are planned, but need some extra researches.
- Added: joint size, transparency mode and alpha ref are now saved in the .ms3d file
- Added: new material mode: combine alpha, which is useful for The Sims 2
- Added: lock X and Y when moving/scaling in the Texture Coordinate Editor
- Changed: 'Draw vertex weights' and 'Draw vertices with joint colors' are not persistent anymore
- Changed: double-click a joint in the list to select it
- Fixed: SMD export crashed in certain casesv
Reviewing 1.4.0 (Jul 4, 2000)
Ive been trying to download this for hours and always get a Broken archive,also at the Authors webpage?
Anyone else getting it downloaded ??
Reviewing 1.1.0 Beta 5 (Dec 18, 1999)
Real easy to use MOD authors will love this proggie not to mention how fast it is...
Reviewing 1.1.0 Beta 5 (Dec 18, 1999)
Well I had no problems what so ever. Win2000 2194 it runs great. For me if ran fast and found the stations veryfast. In Win98 Intel and on a AMD 2450 ran great. It is worth at least a look....
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