Caused anything half-life related (CS, HL 1-p, TFC) to crash right after precaching resources was done. Running in 1280x960 in OpenGL w/ Directx 8 retail on Win2k svr. Reverted back to 6.4.7 and the game played fine again....(this is w/ GeFore2...
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1. Could be better. Bloatware is the only term that applies. I don't mind the 6 meg download, but 5 megs of RAM ? Come on. There's alot of features that alot of people do not want and do not need. All these are doing is hogging valuable...
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