Why are there different ffdshow builds?
Simply because ffdshow is opensource, and the source can be compiled many ways.
By default ffdshow uses SSE2 when compiled with GCC. So i compile it with "make SSE2=no"
SSE2 crashes on systems that do not...
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Yup, i have to agree with you.
Although ffdshow is perfectly for me, the reason we are trying/testing so many builds now, is that people are getting more interested, especially in x264.
My personal goal is to put only a GCC version of ffdshow...
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